Game Review: NBA 2K10 October 31, 2009
Posted by pacejmiller in Game Reviews, NBA, basketball.Tags: 2K10, My Player, NBA 2K10, NBA Live, NBA Live 2010, patch, PS3, review
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I don’t think I have ever rushed out to buy a video game on the day of its release like I would for a movie or a book, but I did in the case of 2K Sports’ latest offering in basketball, NBA 2K10 (on PS3).
It was a difficult decision to make, especially since NBA Live 2010 has made a valiant attempt to steal back the title of ‘best NBA sim’ from 2K this year. For those who are having trouble deciding between the two, check out this post here.
Visuals (9/10)
Now I would just like to preface this by saying that the last NBA game I played properly was on the PS2, so needless to say, the graphics on the PS3 blew my mind. If you have poor eyesight and/or you are old, it’s easy to confuse the graphics for an actual basketball game. You wouldn’t be the first.
Visually, NBA 2K10 is a treat. Every person on screen is constantly moving, and I don’t just mean the players on the court. The bench players, the coaches, the referees, the cheerleaders, the mascots, the photographers, the crowd. And they’re not just there to look at because you can interact with them. You may take a difficult shot and fall into the floor sweeper, or you may dance along the sideline running back on defense and tumble into the bench.

The player animations are also stunning. Almost every notable player style in the NBA (and outside the NBA) has been captured. You can tell how extensive the research and motion-capturing has been just by creating your own player, because for each movement – whether it is a jump shot, free throw, fadeaway, leaner or dribble move – there are dozens of options to choose from. Passing, screening, rebounding, boxing out – just about anything you can do on the real basketball court can be done in NBA 2K10 – except it looks better in the game.
That said, the visuals are not perfect. While the animations themselves are smooth, the switch from one animation to another is sometimes a little choppy. For instance, if you are trying to move your player and execute a series of cross-over moves at the same time, the player might start doing some awkward jerking movements. Likewise, when a referee tries to fetch the ball, they might run, walk and turn in weird robotic movements. Further, the crowd can also look like a bunch of square-headed mannequins. And when you look closely at some of the close up shots of the players, the fingers might look a little squarish, or the jersey might go straight through part of the player’s arm, or the hands might not be firmly attached to the ball. Nitpicking, I know, but it shows there’s still plenty of room for improvement.
Compared to NBA Live 2010, 2K10 holds its own very well. I think it’s a matter of personal preference. Some people think NBA Live players look too skinny, while others thing 2K players look too squarish. Personally, I think the Live 2010 players are too shiny, but the 2K10 players sometimes don’t look like they sweat enough. The Live 2010 faces probably make the players look better but the 2K10 faces look more realistic. One thing I will say though is that the colours in Live 2010 look and feel a lot more vibrant.
Sound (9/10)
The NBA 2K10 commentary is second to none. The team comprises Kevin Harlan, Clark Kellogg and Cheryl Miller, and it’s a solid trio. The banter is interactive and responsive. You may still hear the same thing, especially if playing a season, but it’s a huge upgrade on its predecessors.
The best part about 2K10’s audio though, is what is called ‘dynamic commentary’, which is part of a feature called ‘NBA Today’ (see below). Effectively what this means is that if you are connected to the internet, the commentary will update itself according to what happens in the real world. I was surprised enough when playing with the Indiana Pacers that Cheryl Miller started talking about Danny Granger’s plans to build a Bat Cave (which is relatively fresh news), but I guess I should expect more fresh bits of information like this now the real NBA season has commenced.
The sounds on the court are also very impressive, though to be honest I don’t think they break any new ground. That said, it’s nice to see that they got the sound of the ball right when it hits the hardwood, the ring, the backboard, and when it swishes through the net. The squeaking of the sneakers and the chatter amongst players are a given now in any basketball game, but at least they have been done well and don’t overshadow the things that truly matter.
Furthermore, the NBA 2K10 soundtrack is awesome, comprising a mix of songs from popular and up-and-coming artists.
In NBA Live 2010, there is a strong focus on re-creating the atmosphere of a real NBA game, and EA actually went out and recorded over 200 real crowd sounds from NBA games. What this effectively means is that the crowd noises and intensity will differ depending on the teams that are playing and what is at stake. For example, the atmosphere for a game between the Celtics and the Lakers in the NBA Finals will be a lot more electric than say a regular season game between the Pacers and the Thunder.
Personally, I think the dynamic commentary offered by 2K10 is a lot more impressive than the realistic atmospheres offered by Live 2010.

Gameplay (9/10)
Having been an NBA Live guy over the years, I was amazed by the gameplay that NBA 2K10 offered. I had been told for years that 2K’s gameplay was a vast upgrade over Live, but it wasn’t until I played 2K10 that I realised I had been playing arcade-style basketball games for too long. Granted, the differences in gameplay is not especially significant in the more recent versions of NBA Live (in particular Live 2010), but the difference is there.
Even if you are a superstar, you can’t just blow by any defender and finish above the rim in 2K10. Boxing out is integral to rebounding. Cutting and setting screens is imperative to getting open. You can take risks by jumping into the lane to intercept passes, or you can try and deny your man the ball. You can double team a guy and tie him up for the jump ball. You can call an assortment of plays on the fly or from a time out. It’s not perfect, but the gameplay in NBA 2K10 is the most realistic I have ever experienced.
Now, the basic controls are relatively simple, but if you want to be able to execute some of the more difficult moves it will take some time. Moving around the court utilises the left stick, but unlike Live 2010 (which uses the right stick), 2K10 uses a combination of the left stick and the L2 button to pull of more complicated dribble moves (such as killer cross-overs and hesitationd dribbles). Shooting can be done with either the square button or the right stick, though the latter offers more control over the type of shot you want to perform. Leaners, fadeaways, bank shots, reverse layups, 360 dunks – all of these moves can be executed on demand, provided to know where and when to do it. Post moves, on the other hand, involve a whole other set of controls.
The complexity of the controls can be offputting for those that just want to get into the action, but once you master them the game becomes that much better. I would recommend using the various control tutorials and some one-on-one or two-on-two games to get the hang of things before testing them out in full five-on-five play. Remember, not all players can execute all moves, so don’t be surprised if you turn the ball over if you try to do behind-the-back dribbles with Shaq.
Another plus for me was the stamina system. You have your basic stamina bar but also a turbo bar which gives your player a burst of energy but only for short periods of time and diminishes as your stamina is drained, much like in real life. When your player is feeling fatigue, a Gatorade cup will appear next to the bar. What it means is that you can’t keep your finger on turbo the whole game and expect to get away with it.
On the down side, there are a couple of minor glitches, but none have been irksome enough for me to remember right now! I have read about problems with the frame rate, particularly on the XBox 360, though it has not been very noticeable for me on the PS3.
Gameplay has been a huge focus for NBA Live 2010, but the word on the street (and my opinion) is that while it has improved significantly, it’s still not quite as realistic as 2K10. Now for some people, especially those who like their NBA sims to still have a little bit of fantasy in them, might find Live 2010 the more enjoyable game. Again, it is a matter of personal preference.
Presentation (8/10)
2K features a TV-style presentation that’s easy to like and get comfortable with. You’ve got the pre-game rituals, the Sprite ‘Ice Cold’ keys to the game, the cheerleaders, the Slam Cam and ‘Moments of the Game’. During timeouts and breaks in play, you might get updates on the league standings or league leaders. The replays come just at the right time and for the right plays. It is very much like a standard TV broadcast.
2K’s presentation is simple but effective. What I like most is the post-game wrap up, which declares a ‘Jordan’ Player of the Game, complete with a package of highlights. There’s also an assortment of cool things to check out after each game, including top moments, photographic stills and highlight packages for each player.

On the other hand, I’ll be the first to admit that it took me a while to get used to the menus in NBA 2K10. The game utilises a full screen, 9 block menu that can be accessed at just any time. Pressing the circle button on one of these blocks may take you to another identical menu, and so forth. If that sounds confusing it’s because it is. Personally I prefer the conventional, line-by-line menus. But you do get the hang of them after a while.
Features (9/10)
NBA 2K10 has a whole host of features and game modes. There’s the old ’Quick Game’ (default set to last season’s finalists, the Lakers and the Magic), the ‘Blacktop’ mode which allows you to play streetball, the Rookie Challenge, the Association, Season and Playoff Modes, as well as Online Leagues. You can also set up a ‘Situation’, or you can just Practice. Note also the use of Living Rosters (for those connected to the net), which keeps the game fresh with up-to-date team and player information, reflecting roster changes, trades, injuries and even player ratings.
All of these things are great, but they are generally expected these days. However, there are a couple of features that make NBA 2K10 stand out. The first is ‘NBA Today’, which is a dynamic feature that delivers audio and visual presentations based on real-life news and games. The dynamic commentary mentioned above is a part of this feature. What you can also do (now that the season has started) is to mirror the real NBA by checking out what games are on the schedule for the day and you can jump in to play those games right away, either before or after or as it happens!
The second, and the most impressive feature of NBA 2K10 (in my humble opinion), is this thing called ‘My Player’ mode. Gamers are used to creating the perfect dream player with max stats to dominate the opposition, but this is not what ‘My Player’ is about (that said, you can still create such a player for use in other game modes).
The NBA 2K10 Draft Combine mini-game which has to be purchased online gives you a taste of ‘My Player’ mode, but that’s for the privileged players that were fortunate enough to be drafted in the NBA draft. ‘My Player’ is about the undrafted player with NBA aspirations.
You don’t start off as some kind of freak athlete destined to be a superstar in the NBA. You have to work for it. It is an unique game in many ways, but it is also extremely rewarding. You start off creating a player, including their position and style of play, but regardless of what you do, your player will have some ridiculously low stats. You will have to work hard through training drills and performing well in games to acquire skill points in order to improve.
The first goal is to perform well enough in the Summer League to be invited to an NBA Training Camp. However, this doesn’t simply require scoring a whole bunch of points (which is difficult anyway due to poor stats and limited playing time). The aim of ‘My Player’ is to be a team player that teammates approve. A role player, if you will. That makes sense because if you were good enough to be dominating everyone, you’d already be in the NBA.
How do you be a good team player? Much like in real life. Take good shots. Don’t be a ball hog. Box out your man on the rebound. Finding the open teammate. Set screens. Lock down your defensive assignment. Each time you do something good, you get a boost of approval. Your teammate rating starts off a C, but if you play well, you could move up to as high as A+. On the other hand, a terrible performance could see your rating drop to D or worse.
And so if you play well enough in the Summer League, you might get invites to NBA teams to participate in Training Camp. And if you can make it through the ruthless cuts, you’ll be on the team. If not, then it’s off to the NBA Development League (with real life teams and all). The goal is to finally fulfill your dream of playing in the NBA.
What is important to note is that ‘My Player’ mode is truly a single-player simulation. You cannot switch players in the middle of a game. You’re the same guy, from beginning to end. This may sound boring for some, but it is a surprisingly rich experience. You can’t just stand around and wait to be passed the ball – you need to make an effort to get open. You really have to play some defence. I can’t recall how many times I tried to double team a player in the post, only to be burned by the open shot I gave up to the man I was supposed to guard. Further, you don’t get to play every minute of the game. If you start from the bench or get subbed off, you can watch the others play or you can simulate the game until your next appearance. What it means is that you need to make the most of the limited minutes you have, much like a player struggling to make the NBA in real life.
Right now I am playing for the Orlando Magic on a short-term contract, averaging stats good enough to get consideration for the 6th Man Award. Though a ’scoring’ shooting guard, I have become somewhat of a hustle player, grabbing offensive rebounds for putbacks and deflecting passes into the lane. It shows that the type of player you become depends entirely on you.
Another feature worth mentioning is that you can form a ‘Crew’ of ‘My Player’ mode ballers with your friends and go challenge other crews online. Haven’t tried it yet but I’m sure it would be fun. In all, ‘My Player’ is an excellent addition to the NBA 2K franchise. There is ample room for improvement and there have already been plenty of complaints (such as restrictions in playing and simulation time, amongst other gameplay glitches), but as a concept it is terrific and what 2K has been able to accomplish in the mode’s maiden run is impressive.
Overall (8.8/10)
To sum it all up, NBA 2K10 is a realistic and innovative basketball experience that can keep you busily entertained for hours on end.
Having been an exclusive NBA Live gamer for many years, I don’t have a previous 2K title to use as a benchmark. Nonetheless, there isn’t all that much to complain about in this game. The visuals are the best of any basketball game I have ever seen. The sound is also great, especially the dynamic commentary which keeps you from being bored to death by the repetition from games of old.
2K10’s gameplay is its core strength. Playing NBA Live 2010, I did notice a vast improvement from the older titles but NBA 2K10 is still that little bit better when it comes to realism. That said, there are still some minor issues – but there aren’t any deal breakers. Hopefully the first downloadable patch, scheduled for release very shortly, will address the various nagging problems gamers have had with the game thus far.
In my view, what takes NBA 2K10 up a few levels from previous NBA sims I’ve played are ‘NBA Today’ and ‘My Player’. The former is more polished than the latter, but both are hopefully going to be in all future incarnations of the game. I’m glad that NBA Live 2010 was so robust this year and hopefully this will push both EA and 2K to kick it up another notch for 2011.
Pacers finally get rid of Tinsley! July 30, 2009
Posted by pacejmiller in Indiana Pacers, NBA, basketball.Tags: agreement, Indiana Pacers, Jamal Tinsley, Jonathan Bender, Pacers, settlement, Tinsley, trade, waive
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Tinsley will have to earn his money 'on' on the court from now
Yay! A little overdue, but I thought I’d express my glee.
The Indiana Pacers have finally reached an agreement with disgruntled guard Jamal Tinsley (who took up a roster spot and ate up over $5 million last season doing literally nothing) and waived him at last. Terms of the settlement were not disclosed. Nothing against Tinsley personally. He had some personal problems, didn’t work as hard as expected and was fragile – but when you look at the Pacers lineup now you realise he couldn’t have made things much worse.
I’ve always said it was the Pacers’ own fault for not getting rid of Tinsley earlier – by publicly banishing him from the team and disclosing his weaknesses they killed whatever trade value he had left. Sure they got some trade offers, but they must have been offering chump change in return, which explains why he never went anywhere despite the optimism the Pacers were spinning.
The good thing for the Pacers is that they can finally move on from the whole Detroit-brawl saga (as Tinsley was the last remnant). It’s been a terrible few years and fans might start returning to the financially troubled franchise. The team needs all the help it can get after an offseason where little was done to help Danny Granger and the team while other teams made significant signings and upgrades. They lost one of the few bright spots on the team, Jarrett Jack to free agency, and only picked up ex-Thunder guard Earl Watson in return. They also refused to re-sign Marquis Daniels. Mike Dunleavy Jr’s future is still in doubt and the team doesn’t have enough money (or is unwilling) to spend on big name free agents. Looks like another lottery year for the Pacers.
Tinsley, on the other hand, is reportedly in the best shape of his life and will no doubt be swiped up by a team in need of a decent PG.
In other news, ex-Pacer bust Jonathan Bender is contemplating a return.
2009 NBA Finals Prediction: Lakers vs Magic! May 31, 2009
Posted by pacejmiller in NBA, basketball.Tags: Dwight Howard, Kobe Bryant, LA Lakers, Lebron James, Los Angeles Lakers, Mo Williams, NBA Finals, Orlando Magic, Phil Jackson, predictions
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Despite what I said in my last post, and notwithstanding the fact that my exams aren’t over yet, I nevertheless feel obliged to take a few minutes to predict the winner of the NBA Finals for 2009 between the Orlando Magic and the LA Lakers.

Will the Lakers dunk all over the Magic?
The road to the Finals
Orlando Magic vs Cleveland Cavaliers
Momentum can be a fickle thing in the playoffs.
Hours before this post, the Orlando Magic had just disposed of heavy favourites the Cleveland Cavaliers in 6 games (103-90 in the final game). Like most people, I accurately predicted that the series would not be close, but I just got the teams the wrong way around!
Like the Magic’s Dwight Howard (who scored 40 points and grabbed 14 boards to finish off the Cavs) said, people were disrespecting the Magic by looking forward to a Lebron-Kobe final before the first game of the Conference Finals (or perhaps the first game of the entire playoffs). I admit I was one of those people. Instead of looking at the plethora of matchup problems the Magic presented to the Cavs, all I could remember was that the Cavs hadn’t even lost a game before this series, sweeping both Detroit and Atlanta, winning by double digits in all games. The Cavs had the best record in the league (66-16), the best home record in the league (39-2) and had home court advantage in this series – plus Lebron James was on fire. Conversely, Orlando had struggled through two lacklustre performances against Philadelphia (6 games) and Boston (7 games), were playing inconsistently and up to that point, seemingly doubting themselves. It wasn’t hard to assume that the Magic didn’t stand a chance. No ESPN analyst predicted the Magic to win. Not a single one. Not even those that predicted a tough series for the Cavs because of the matchup difficulties. After all, they did have the ultimate mismatch in Lebron vs anyone else.
However, as it turned out, Lebron was still on fire, averaging over 38 points, 8 rebounds and 8 assists in the series, but it didn’t matter in the end. When matched up face to face, the Magic were simply the better team. If it weren’t for Lebron’s buzzer beating 3-pointer in game 2, the series may have been a sweep.
So what happened? All the momentum in the world could not have stopped Hedo Turkoglu and Rashard Lewis, the Magic’s two big, versatile forwards, from wrecking havoc on the Cavs’ defense. The Cavs were supposed to be one of the best defensive teams in the league, but they couldn’t stop the drives, three-pointers and they couldn’t stop Dwight Howard in the middle. Ilgauskas, the Cavs’ 7′3″ big man, was abused by Howard’s quickness. Their other post defenders, Anderson Varejao and Ben Wallace (what the heck happened to him?), were dominated by Howard’s size and strength. The supposed ‘Master of Panic’, coach Stan Van Gundy, did a calm job of allowing Lebron to get his and daring his teammates to beat them. They couldn’t.
With the exception of the Cavs’ game 5 victory, Lebron’s supporting cast couldn’t find the basket. When Lebron needed them the most, they started to choke, especially ‘Mr Prediction’ Mo Williams, who was the difference maker in the Cavs’ historic regular season but just couldn’t make a shot. I suppose you could look at this in two ways – either that Lebron HAD to be this good this series because his teammates weren’t giving him enough help, or his greatness in this series actually turned out to be detrimental to his team’s success because they turned into a one man team again that had to rely on him for everything.
This devastating loss must be demoralising for the Cavs, who carried a swagger into these playoffs some considered bordering on arrogance. Especially for Lebron, who thought he had all the pieces he needed to contend for the championship this year, only to be let down again. Unlike last season, when Lebron was all smiles after losing to the eventual champs Boston in 7 games, he was less graceful this time, leaving the arena without uttering a word to anyone and skipping the post-game press conference. I think this was because last season he didn’t genuinely believe the Cavs had what it took to win the championship, whereas this season he knows they blew a perfect opportunity. I guess now he knows what Kobe felt like before the Lakers got Gasol.
As for the Magic, they go into the Finals knowing that they are once again the underdogs, but undoubtedly with a new sense of confidence that they can shock the world one more time.

Or will the Magic block the title from the Lakers?
LA Lakers vs Denver Nuggets
This series was another example of the illusion of momentum.
The Lakers came into the Western Conference Finals having beaten Utah in 5 games but stretched to 7 difficult games by a seriously depleted Houston team, leaving people questioning whether they had improved mentally from last season’s disappointing finish when they lost to Boston in 6 games in the Finals. On the other hand, Denver surprised a lot of people by devouring New Orleans and then Dallas in 5 games in both series. Carmelo Anthony and Chauncey Billups were both playing their best basketball and the supporting cast (in particular JR Smith, Nene and Kenyon Martin) were doing great in their respective roles. While the odds still favoured the Lakers, no one would be overly shocked if Denver pulled an upset.
After the Lakers escaped in game 1 and lost game 2, doubts flared up as expected; it happened again when the Lakers returned to LA with the series tied 2-2. The Lakers seemed uninterested in giving 100% effort for 48 minutes a night, Phil Jackson was being outcoached, and Kobe’s legacy was in doubt once again. And then, the Lakers win both games 5 and 6 with relative ease, and all is forgotten. It was as though no one had ever doubted them all along. Such is the nature of the game.
The Nuggets go into the offseason no doubt disappointed, but in the eyes of many they have already overachieved. They were already the second seed in the West this season, so the inevitable question would be whether they can take it to the next level and dethrone the Lakers’ stranglehold of the conference. However, without some minor shifts in personnel or injury to the Lakers, it’s difficult to see that happening.
The Lakers? They enter the Finals as favourites again, but can they finally start playing the way people expect them to play like game 6 against the Nuggets?
Match-ups
The Magic actually match up well with the Lakers, but not quite as well as they did against the Cavs.
Backcourt
Derek Fisher is a veteran point guard who has been on the big stage many times before, but was thoroughly manhandled by Aaron Brooks in the Houston series. At 34, Fisher is not old, but he’s definitely lost a step or two, though he can still hit the big shot when called upon. Rafer ‘Skip to My Lou’ Alston is perhaps not as tough as Jameer Nelson, the injured player he was brought in to replace, but he matches up well with Fisher because of his quickness and skills. Alston will be a big key for the Magic. If he can keep his sometimes erratic game in check and outplay Fisher, then at least that puts more pressure on Kobe Bryant to perform.
Speaking of Kobe, there’s not going to be anyone on the Magic that can stop him. Of course, we said the same thing about Lebron, and look what happened there. Kobe won’t have to put up numbers anywhere close to what Lebron produced because he won’t have to (and probably is incapable), but the Lakers will look to him with the game on the line, and there’s no one better in the clutch in the league right now. Kobe’s game is also more varied than Lebron’s, so even with Dwight Howard in the middle he’ll be able to find ways to score.
The Magic will probably put Mickael Pietrus in the starting line up (instead of Courtney Lee) to guard Kobe, but regardless, he will need a lot of help.
No matter which way you look at it the Lakers have a significant advantage here.
Frontcourt
Orlando has a very impressive front court with 6′11″ Dwight Howard anchoring the middle and versatile 6′10″ forwards in Rashard Lewis and Hedo Turkoglu roaming the wings. Both forwards can hit the three and they can drive, and as demonstrated in the Cavs series, they can both hit big shots when called upon. It’s a frontcourt that will give any team problems.
However, the Lakers’ frontcourt is not too shabby either, with 7-footer Andrew Bynum, 7-footer Pau Gasol and the 6′8″ athletic forward in Trevor Ariza. With the unimpressive way Bynum has been playing these playoffs, expect to see Lamar Odom play a lot of minutes off the bench. Odom matches up well with both Lewis and Tukoglu, though that will leave Gasol trying to flop his way out of defending Dwight Howard straight up.
This is going to be where the series is won or lost for both teams. There is definitely an opportunity for Orlando in the middle because Bynum hasn’t been playing well and is also prone to foul trouble. Gasol is too lean to bang against Howard, though he is long and can cause problems at the other end of the floor. Unlike the Cavs, however, the Lakers have a lot more big bodies to throw at Howard, such as DJ Mbenga and Josh Powell (who usually sit at the end of the bench). If Howard can continue to hit his free throws at around 70% throughout the entire series and keep out of foul trouble himself, then Orlando has a decent chance. It may mean that he will have to give up his defensive intensity on some plays to ensure that it happens.
Bench
On paper at least, the Lakers look like they have a strong bench, primarily because of Lamar Odom, who is definitely an X-factor in this series. However, the rest of the Laker bench has been somewhat underused in these playoffs. Odom has contributed a solid 12 points per game these playoffs, but the next highest bench scorer is Shannon Brown with 5.7. Jordan Farmar, Sasha Vujacic and Luke Walton round out the regular rotation, but none of these guys have been impact players in this year’s playoffs thus far.
That might not matter too much because Orlando does not have a strong bench either. If they start Pietrus, then Courtney Lee will be the first man off the bench, and he has averaged 8.8 points per game these playoffs. Guys like JJ Reddick and Anthony Johnson are solid, but they won’t be asked to do more than just hit the open shot when the opportunity arises.
If either bench can produce a breakout series then that will definitely shift the advantage in their favour, but it appears the starters + Odom will be the key.
Coaching
Stan Van Gundy vs Phil Jackson. One guy constantly seems like he’s about to have a heart attack, whereas the other looks like he might fall asleep any minute. It’s a very interesting clash of styles.
No one is going to argue that Jackson, with 9 ‘coaching’ championship rings (and 11 total), can’t coach. And while Van Gundy has been criticised in the past (including by Howard), he has done a very commendable job in first getting Orlando past a 3-2 deficit against Boston and then knocking off the Cavs.
It will be interesting to see whether Jackson will be ruffled if Orlando wins one of the first 2 games in LA, and whether Van Gundy will implode if Orlando loses both.
Intangibles
Orlando won both meetings against the Lakers in the regular season, 106-103 in Orlando in December, and 109-103 in LA in January. Both games were a while ago, so they don’t necessarily mean much, but it does demonstrate that Orlando has the fire power to match up against the Lakers. What is notable though is that Jameer Nelson, who is out injured, dominated both games, scoring 27 and 28 respectively in the games. Accordingly, the pressure must fall on the shoulders of his replacement, Rafer Alston, and to a lesser extent, his backup Anthony Johnson.
Many players who have been to the Finals talk about the importance of championship experience. They say until you’ve played in the Finals, you can’t possibly imagine what it’s like. In this case, all the key players on the Lakers squad experienced the Finals last year, and Jackson, Fisher and Bryant all have championship rings. That said, the experience didn’t help much against the Boston Celtics last season. Personally, I believe it will be a factor, but probably only in the first and last games of the series.
Also of importance is the different game structure of the Finals, which is played 2-3-2 as opposed to the normal 2-2-1-1-1 in the preceding rounds. I think this benefits the team with home court advantage, which in this case is Los Angeles. The playoffs are about adjustments, and giving another team 3 consecutive chances to crack you on your home floor may prove to be decisive. Then again, who can forget when the Detroit Pistons crushed the LA Lakers in the 2004 Finals where they swept the middle 3 games?
Lastly, there is the motivation factor. The Lakers lost a series many thought they would win in last year’s finals, so it’s safe to assume they would be hungry for redemption and would not take Orlando lightly. Kobe is still seeking that first elusive title (and Finals MVP) without Shaq by his side, and Jackson will be trying again to overtake Red Auerbach for the most coaching rings. On the other hand, Orlando must know that this is a rare opportunity for them. Unlike the Lakers, who will continue to be favourites for the NBA title as long as their core team is in tact, Orlando knows they might not get back here again if Boston is fully healthy and Lebron gets more support. Hence it’s hard to say the Lakers will be more motivated.
Prediction
After getting burned by my prediction for the Cleveland-Orlando series (where I pathetically predicted the Cavs would win in 5), I’m going to place less emphasis on momentum and the big picture and focus more on the matchups and intricacies of the teams.
I see the series comes down to a number of key factors. The first is whether Dwight Howard can stay out of foul trouble. The second is whether he can hit his free throws. The third is whether the Magic can continue to hit their open 3-pointers as they have all playoffs. If so, then the Magic can definitely pull off the upset. They are a good road team, having disposed of both Philadelphia and Boston on the road, and contributed to 2 out of the 3 home losses for Cleveland all season and playoffs. Therefore, if they head back to LA for the final 2 games up 3-2, they have a good chance of winning.
However, ultimately the Lakers look too strong on paper, so I’ll have to go with them in 6 games. I hope the Magic prove me wrong.
2009 NBA Playoff Predictions: Conference Finals May 19, 2009
Posted by pacejmiller in NBA, basketball.Tags: Carmelo Anthony, Cleveland Cavaliers, conference finals, Denver Nuggets, Dwight Howard, Kobe Bryant, LA Lakers, Lebron James, NBA Playoffs, playoff predictions
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Can’t believe there are only 4 teams left still battling it out for the 2009 NBA Championship – Cleveland Cavaliers, Orlando Magic, LA Lakers and Denver Nuggets. The majority of people probably picked these 4 teams to be here when the playoffs first started, but the dynamics and expectations have changed somewhat.
So, what do I expect to happen?
EAST
(1) Cleveland Cavaliers (66-16) vs (3) Orlando Magic (59-23)

Can Dwight Howard and the Magic give Lebron and the Cavs more than a tickle this series?
Cleveland has been cruising these playoffs, sweeping Detroit and then Atlanta. Both opponents had issues but neither were strolls in the park, and yet Cleveland crushed them with ease, not one game coming within single digits. With newly crowned MVP Lebron James leading the way and playing better than ever and the supporting cast stepping up, right now the Cavs are the clear favourites to make the finals, if not win it.
On the other hand, Orlando has been up and down, first going through an uneven 6-game series against Philadelphia and then coming back from 3-2 down to overcome the defending champs Boston in 7. Many say they should have disposed of the ailing Celtics (missing both Kevin Garnett and Leon Powe) much earlier, but I think they deserve a lot of credit for pulling through (because I picked against them!) in a game 7, in Boston, against the resilient defending champions.
Further, Orlando matches up well with Cleveland as well as any other team in the East. The Cavs can probably contain Dwight Howard to some degree with their bigs, but I think the Cavs’ perimeter defense will be tested by the shooters camping out by the 3-point line. Turkoglu and Lewis both pose matchup problems for the Cavs. The big game 7 win against the Celtics will give them more confidence that they can upset the favourites.
Nevertheless, the Cavs have the biggest mismatch in the league in Lebron, so it’s hard to bet against them. If Orlando wants to stand a chance they have to steal at least one of the first 2 games in Cleveland, where the Cavs have only lost twice all season. As much as I want to see the Cavs tested in these playoffs, I just can’t see that happening. Despite Orlando winning the season series 2-1, I still say Cleveland in 5.
WEST
(1) Los Angeles Lakers (65-17) vs (2) Denver Nuggets (54-28)

LA vs Denver is shaping up to be an intiguing series
The Lakers were supposed to be the Cavs of the West, annihilating all opposition on their way to a finals the majority believe they will win. Many people thought after last year’s collapse against the Celtics the Lakers would have learned their lesson and developed the toughness and killer instinct lacking before, but it doesn’t appear as though they’ve quite gotten there yet. Instead, after disposing of Utah in 5, the Lakers were taken to 7 games by a hobbling Houston Rockets squad that didn’t have Yao Ming for half the series (and Tracy McGrady for the entire series). I had predicted that the Rockets would give the Lakers a tougher test than most anticipated, but even I didn’t expect them to be that tough, especially after losing their big man. So now, instead of everyone thinking the Lakers are the sure thing to win the championship this year, people are starting to wonder again whether they have what it takes. And despite known as a clutch performer almost all his career, Kobe’s 14-point performance in the game 7 against the Rockets also raises questions about his ability to deliver when it matters most.
Conversely, the Nuggets have been a revelation for me. I honestly didn’t think they were that good, and for most of the regular season they flew under my radar. Denver was one of 3 teams that finished with a 54-28 record, but they have now established themselves as the clear No.2 team in the West. They brushed aside both New Orleans and Dallas in 5 games (while I thought both would go to 7), never appearing to be in danger of losing either series. Carmelo ‘Carmelengo’ Anthony (sorry, couldn’t help it) has been in sublime form, and Chauncey Billups is playing even better than his championship days in Detroit. Guys like JR Smith, K-Mart and Nene are also contributing in significant ways. Confidence-wise, you could even say they may have an edge on the Lakers right now.
Consequently, a series that pundits initially thought would be just another formality in the Lakers’ ascension to the NBA throne has become a toss up. I don’t care much for either squad but I would prefer to see the Nuggets win, simply because the Lakers have, at times, acted like it’s their God-given right to win the championship this season. However, the things I can’t ignore are the facts that: (1) LA has home-court advantage; (2) they won the season series 3-1; (3) they won 9 more games than the Nuggets during the regular season; and (4) the media went overboard with the Lakers’ premature demise just because the Rockets took them to 7. Perhaps the Rockets series was the final wake-up call this team needed. Lakers in 7.
Bring on Lebron vs Kobe!
Recapping my 2nd Round predictions
I sucked. I got the winner correct 3 out of 4 series (the exception being my prediction of the Celtics over the Magic), but I got the number of games all messed up. I said Cavs in 5 (they won in 4), Lakers in 6 (they won in 7) and Nuggets in 7 (they won in 5). I was right that the Celtics and Magic would go 7, but I got the winner wrong!
Danny Granger named Most Improved Player! May 13, 2009
Posted by pacejmiller in Indiana Pacers, NBA, basketball.Tags: 2008-2009, Danny Granger, Granger, Indiana Pacers, MIP, MIP Award, Most Improved Player, Most Improved Player Award, NBA
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The only bright spot of the Indiana Pacers’ season (unless you believe the spin doctors as Pacers.com) has continued to shine brightly. Danny Granger, who was a first-time All-Star this year, has been named the NBA’s Most Improved Player (MIP) for the 2008-2009 season.
The MIP was the last award to be handed out, and it was also the closest, with Granger edging out early favourite Devin Harris (of New Jersey) by a point total of 364-339. Oklahoma City’s Kevin Durant was a distant third with 83 points.
Granger joins Jalen Rose (1999-2000) and Jermaine O’Neal (2001-2002) as the third Pacer to win this award.
Before discussing anything further, let’s check out some of Granger’s highlights of the season.
Did he deserve it?
In my earlier post on NBA Award Winners for 2008-2009, I said I hoped for a Granger win but I thought Harris would get it (based on his strong performance early on in the season) and Durant deserved it most! But clearly, the voters thought otherwise, and much of it probably had to do with (1) Granger’s improvement on offense; (2) Granger’s clutch performances; and (3) Granger becoming the clear face and future of the Pacers’ franchise.
(1) Granger’s improvement on offense
Statistically, the only significant jump in Granger’s game has been his points per game. In 67 games this season, he averaged 25.8 points per game, good for 5th in the league. In doing so, he became the first player in NBA history to up his scoring average by at least 5 points for 3 consecutive seasons (7.5 as a rookie, 13.9 in his sophomore year and 19.6 last season). He also became one of the best 3-point shooters in the league (despite bombing out in the first round of the 3P Contest), hitting over 40% while putting up almost 7 shots behind the arc per contest. And how is this for a fact? Granger has hit more 3 pointers in his first 4 seasons than Reggie Miller did (493 to 419)!
While his shooting percentages remained virtually identical (with a slight improvement in FT%), Granger put up an average of 4 more shots per game this season compared to last (from 15.1 to 19.1, including 5.3 to 6.7 in 3-point attempts). He also increased his free-throw attempts from 4.7 to 6.9 per game. Bear in mind, Granger played only 0.2 minutes more per game this season than the previous season (36.0 to 36.2).
As impressive as that is, Granger didn’t really improve by much in many other aspects of his game, at least on paper. He improved in blocks from 1.1 to 1.4 and assists from 2.1 to 2.7, but his stats actually got worse in steals (1.2 to 1.0), turnovers (increased from 2.1 to 2.5, though that comes with the territory of being the primary offensive option) and most noticeably, in rebounds, which saw a drop from 6.1 to 5.1 per game.
However, the general consensus from players and coaches around the league is that Granger has really upped his game this season. Rather than being just another good offensive player (of which there are many in the NBA), he’s taken it to another level with his shot-making ability and versatility. He can shoot 3-pointers at over 40%, is extremely efficient from mid-range, can drive the ball and get to the line, where he is as steady as they come. He doesn’t overwhelm you with speed or power or thundering dunks, but he gets the job done in a variety of ways. As Granger said himself, “I think in my fourth year, I just had the experience of playing a lot of minutes. I could read defenses a lot better. I could get my shot a lot easier than what I had in the past. I think I just thought my way through the game a little more than I had previously.”
Another factor that must have crept into voters’ minds is that Granger finished off the season strong, whereas Harris and Durant dropped off from their frenetic pace earlier on in the season. As I noted in another post, Granger averaged 31.1 points per game in his final 11 games of the year, leading the Pacers to a 7-4 record. The Pacers were also much closer to the playoffs than the Nets or the Thunder.
(2) Granger’s clutch performances

Granger was clutch this season
The Pacers had been longing for another guy they can count on in the clutch ever since Reggie Miller retired (Jermaine O’Neal just wasn’t getting it done!). Well, judging from Granger’s late-game heroics this season, it appears the wait is finally over. He hit a couple of game-winners: to beat Houston (a tip in) and Phoenix (a 3 at the buzzer). He also hit several big shots down the stretch (including a big game-tying 3 against the Hornets, before Chris Paul drained one of his own at the buzzer) and ranked among league leaders in points in 4th quarters (4th behind Lebron, Kobe and D-Wade). He actually led the NBA in a statistic calculated by STAT Inc called ‘field goals made with the game on the line’. According to this stat, Granger made 7 baskets (in 10 attempts) in the final 24 seconds of the final quarter of a game in which the margin was three points or less. Obviously this needs to be taken with a grain of salt considering the Pacers played more close games than any other team in the league.
Becoming a big-time player is another important step in Granger’s development and will enable him to distinguish himself from the other ‘good’ players in the league. Lots of players in the NBA can put up points, but few have a reputation for being able to do so consistently in crunch time.
That being said, guys like TJ Ford, Jarrett Jack and Troy Murphy also hit a few game-winners for the Pacers this season, but when the game is on the line, Granger should be their first option.
By the way, I’m certain that Harris and Durant hit some big shots this season, but I can’t be bothered looking them up.
(3) Granger becoming the clear face and future of the franchise
I’m not sure if you can really call this an ‘improvement’, but Granger has stepped into the role of franchise leader admirably this season. Of course, he became so by default, with Jermaine O’Neal finally being put out of his misery (by getting traded) and with Mike Dunleavy Jr battling serious injury all year. Arguably, however, he would have become the face of the franchise this season even if those two guys were still playing and in Indiana. Some may say he already became the face of the franchise last season.
Nevertheless, he has done well in the role, setting the example with his work ethic and lifestyle off the court, which has been particularly important for the Pacers given the indiscretions in recent years that have alienated their fans. He’s become one of the best offensive players in the league, earned a reputation for hitting big shots and is now recognised as THE guy that opposing teams are most concerned about when they play the Pacers.
Team president Larry Bird sums it up as follows: “He is the face of our franchise, and he handles himself well on the court and off. I think going forward, he will continue to do the things he’s doing, and continue to improve. That’s all you can ask for.”
Earlier on in the season, people were saying that Devin Harris had become the face of the New Jersey Nets, but I’m not sure Vince Carter has handed the mantle over yet. On the other hand, Durant is undoubtedly the face of the Thunder franchise, but he came into this league with that reputation as the second overall pick, and there really isn’t anyone else on the cellar-dwelling Thunder squad that can come close to competing. By contrast, Granger was drafted 17th in the first round and has gradually evolved into the franchise-player role over the past couple of years. There aren’t many players in the NBA these days that come into the league with as little hype as Granger had that end up attaining a reputation bordering on superstar level (well, at least ‘above-average star’ level) in just four years.
So, if you are simply looking at statistics, there are probably players who appear more deserving than Granger to win the MIP award. But if you factor in these other considerations, which I’m sure the voters did, perhaps Granger is the most deserving after all.
What’s next for Granger?

Get that wafer out of here, Von!
For Granger to evolve from Most Improved to true superstar, he needs to become more than just a scorer. He does have the occasional highlight block, but for the most part his defensive brilliance has been sporadic this season. Both Coach Jim O’Brien and Larry Bird have both remarked that Granger needs to improve on defense because he has the potential to be a great defensive player with his athleticism and long arms, but often loses focus because he is so dedicated to the offensive end.
Next season, Granger intends to establish himself as a genuine defensive stopper, kind of like what MVP Lebron James did this season. It’s a bit of a stretch to expect Danny to land on the All-NBA First Defensive Team as Lebron did this season, but he needs to make some visible strides. Granger has made this his focus next season: “I don’t just want to be a better defender, I want to be an elite defender,” he said. “I really modeled my defensive game after Ron Artest when he was here. He was a phenomenal defensive player when he was here. I probably got away from that the past two years. Next year, that will be my big focus…We scored a lot of points but we also gave up a lot of points and I think as a leader it starts with me. I have to be better on the defensive end.”
As long as he ONLY models his defensive game after Ron Ron that would be fine, but let’s just hope he doesn’t pick up anything more than that!
Additionally, Granger needs to improve those playing around him. Part of that will involve Granger becoming a better distributor of the ball. 2.7 assists per game is not too shabby for a small forward, but to put himself in the same sphere as a D-Wade or Kobe or a healthy Tracy McGrady (note I left out Lebron because he’s in a sphere of his own), he’ll need to improve on that drastically. He should get his opportunities as I’m sure he’ll face some double teams next season.
Lastly, there was some mention of Granger being on the 2012 US Olympic team. That’s an interesting idea because Granger is an excellent shooter and is fundamentally sound enough to play the international game. He will also learn a lot from his teammates on being a better leader. As long as it doesn’t tire him out for the regular season then I’m all for it.
NBA Awards Round Up
So, all the NBA Awards for this season are out. Just to recap:
MVP: Lebron James (Cleveland Cavaliers)
Defensive Player: Dwight Howard (Orlando Magic)
Rookie: Derrick Rose (Chicago Bulls)
Most Improved: Danny Granger (Indiana Pacers)
Sixth Man: Jason Terry (Dallas Mavericks)
Coach: Mike Brown (Cleveland)
Amazingly, I managed to predict all the winners (not that they were difficult this year) with the exception of Granger! As a Pacers fan, I ought to be ashamed.

Stumble It!

